Searched refs:current_scene_material_ (Results 1 – 2 of 2) sorted by relevance
492 current_scene_material_ = &(current_colors_[current_scene_[scene_idx_]]); in SetReadoutPixel()496 const uint32_t* pixel = current_scene_material_; in GetPixelElectrons()507 current_scene_material_ = &(current_colors_[current_scene_[scene_idx_]]); in GetPixelElectrons()514 const uint32_t* pixel = current_scene_material_; in GetPixelElectronsColumn()525 current_scene_material_ = &(current_colors_[current_scene_[scene_idx_]]); in GetPixelElectronsColumn()
142 uint32_t* current_scene_material_; variable