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Searched refs:current_shade_xy (Results 1 – 1 of 1) sorted by relevance

/hardware/google/camera/devices/EmulatedCamera/hwl/
DEmulatedScene.cpp222 float current_shade_xy[2]; in CalculateScene() local
247 current_shade_xy[0] = in CalculateScene()
249 current_shade_xy[1] = in CalculateScene()
253 current_sun_xy[1], current_shade_xy[0], current_shade_xy[1]); in CalculateScene()
263 sun_shade_lux / current_shade_xy[1] * current_shade_xy[0], sun_shade_lux, in CalculateScene()
264 sun_shade_lux / current_shade_xy[1] * in CalculateScene()
265 (1 - current_shade_xy[0] - current_shade_xy[1])}; in CalculateScene()