Searched refs:depth_count (Results 1 – 1 of 1) sorted by relevance
1095 uint32_t depth_count; in CaptureDepth() local1099 depth_count = pixel[EmulatedScene::Gr] * scale64x; in CaptureDepth()1101 *px++ = depth_count < 8191 * 64 ? depth_count / 64 : 0; in CaptureDepth()