Searched refs:direct_illum_xyz (Results 1 – 1 of 1) sorted by relevance
289 float direct_illum_xyz[3] = { in CalculateScene() local312 ALOGV("Direct XYZ: %f, %f, %f", direct_illum_xyz[0], direct_illum_xyz[1], in CalculateScene()313 direct_illum_xyz[2]); in CalculateScene()329 mat_xyz[0] *= direct_illum_xyz[0]; in CalculateScene()330 mat_xyz[1] *= direct_illum_xyz[1]; in CalculateScene()331 mat_xyz[2] *= direct_illum_xyz[2]; in CalculateScene()