Searched refs:effectIndex (Results 1 – 2 of 2) sorted by relevance
120 for (size_t effectIndex = 0; effectIndex < effectCount; effectIndex++) { local121 mHwApi->setEffectIndex(effectIndex);124 mEffectDurations[effectIndex] = std::ceil(effectDuration / EFFECT_FREQUENCY_KHZ);227 uint32_t effectIndex; in getPrimitiveDuration() local230 status = getPrimitiveDetails(primitive, &effectIndex); in getPrimitiveDuration()235 *durationMs = mEffectDurations[effectIndex]; in getPrimitiveDuration()266 uint32_t effectIndex; in compose() local268 status = getPrimitiveDetails(e.primitive, &effectIndex); in compose()273 effectBuilder << effectIndex << "." << intensityToVolLevel(e.scale) << ","; in compose()288 ndk::ScopedAStatus Vibrator::on(uint32_t timeoutMs, uint32_t effectIndex, in on() argument[all …]
143 ndk::ScopedAStatus on(uint32_t timeoutMs, uint32_t effectIndex,161 ndk::ScopedAStatus performEffect(uint32_t effectIndex, uint32_t volLevel,