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Searched refs:effect_is_active (Results 1 – 4 of 4) sorted by relevance

/hardware/qcom/audio/post_proc/
Dbundle.h87 bool effect_is_active(effect_context_t *context);
Dvirtualizer.c158 if (effect_is_active(&virt_ctxt->common)) { in virtualizer_set_device()
169 if (effect_is_active(&virt_ctxt->common)) { in virtualizer_set_device()
Dbass_boost.c158 if (effect_is_active(&bass_ctxt->common)) { in bassboost_set_device()
169 if (effect_is_active(&bass_ctxt->common)) { in bassboost_set_device()
Dbundle.c748 bool effect_is_active(effect_context_t * ctxt) { in effect_is_active() function