Searched refs:effect_is_active (Results 1 – 4 of 4) sorted by relevance
87 bool effect_is_active(effect_context_t *context);
158 if (effect_is_active(&virt_ctxt->common)) { in virtualizer_set_device()169 if (effect_is_active(&virt_ctxt->common)) { in virtualizer_set_device()
158 if (effect_is_active(&bass_ctxt->common)) { in bassboost_set_device()169 if (effect_is_active(&bass_ctxt->common)) { in bassboost_set_device()
748 bool effect_is_active(effect_context_t * ctxt) { in effect_is_active() function