Searched refs:fbData (Results 1 – 3 of 3) sorted by relevance
/hardware/qcom/display/msm8226/liboverlay/ |
D | mdpWrapper.h | 96 bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData); 99 bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData); 271 inline bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData) { in wbQueueBuffer() argument 273 if(ioctl(fbfd, MSMFB_WRITEBACK_QUEUE_BUFFER, &fbData) < 0) { in wbQueueBuffer() 281 inline bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData) { in wbDequeueBuffer() argument 283 if(ioctl(fbfd, MSMFB_WRITEBACK_DEQUEUE_BUFFER, &fbData) < 0) { in wbDequeueBuffer()
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/hardware/qcom/display/msm8084/liboverlay/ |
D | mdpWrapper.h | 96 bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData); 99 bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData); 269 inline bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData) { in wbQueueBuffer() argument 270 if(ioctl(fbfd, MSMFB_WRITEBACK_QUEUE_BUFFER, &fbData) < 0) { in wbQueueBuffer() 278 inline bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData) { in wbDequeueBuffer() argument 279 if(ioctl(fbfd, MSMFB_WRITEBACK_DEQUEUE_BUFFER, &fbData) < 0) { in wbDequeueBuffer()
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/hardware/qcom/display/msm8994/liboverlay/ |
D | mdpWrapper.h | 99 bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData); 102 bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData); 300 inline bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData) { in wbQueueBuffer() argument 302 if(ioctl(fbfd, MSMFB_WRITEBACK_QUEUE_BUFFER, &fbData) < 0) { in wbQueueBuffer() 310 inline bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData) { in wbDequeueBuffer() argument 312 if(ioctl(fbfd, MSMFB_WRITEBACK_DEQUEUE_BUFFER, &fbData) < 0) { in wbDequeueBuffer()
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