Searched refs:is_mapped_ (Results 1 – 2 of 2) sorted by relevance
65 : fd_(std::move(fd)), is_mapped_(false) { in V4L2FrameBuffer()80 if (is_mapped_) { in Map()90 is_mapped_ = true; in Map()96 if (is_mapped_ && munmap(data_, buffer_size_)) { in Unmap()100 is_mapped_ = false; in Unmap()109 is_mapped_(false), in GrallocFrameBuffer()132 if (is_mapped_) { in Map()173 is_mapped_ = true; in Map()179 if (is_mapped_ && gralloc_module_->unlock(gralloc_module_, buffer_)) { in Unmap()183 is_mapped_ = false; in Unmap()
95 bool is_mapped_; variable120 bool is_mapped_; variable