Searched refs:kSceneWidth (Results 1 – 3 of 3) sorted by relevance
93 static const int kSceneWidth = 20; variable114 uint8_t scene_rot0_[kSceneWidth*kSceneHeight];115 uint8_t scene_rot90_[kSceneWidth*kSceneHeight];116 uint8_t scene_rot180_[kSceneWidth*kSceneHeight];117 uint8_t scene_rot270_[kSceneWidth*kSceneHeight];
51 const uint8_t EmulatedScene::kScene[EmulatedScene::kSceneWidth *133 map_div_ = (sensor_width_ / (kSceneWidth + 1)) + 1; in Initialize()138 offset_x_ = (kSceneWidth * map_div_ - sensor_width_) / 2; in Initialize()410 for (ssize_t j = kSceneWidth-1; j >= 0; j--) { in InitiliazeSceneRotation()411 scene_rot180_[c++] = kScene[i*kSceneWidth + j]; in InitiliazeSceneRotation()416 for (ssize_t i = kSceneWidth-1; i >= 0; i--) { in InitiliazeSceneRotation()419 scene_rot90_[c++] = kScene[j*kSceneWidth + i]; in InitiliazeSceneRotation()421 scene_rot270_[c++] = kScene[j*kSceneWidth + i]; in InitiliazeSceneRotation()427 for (size_t i = 0; i < kSceneWidth; i++) { in InitiliazeSceneRotation()430 scene_rot270_[c++] = kScene[j*kSceneWidth + i]; in InitiliazeSceneRotation()[all …]
1157 input_width = EmulatedScene::kSceneWidth * aspect_ratio; in ProcessYUV420()