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/hardware/google/camera/devices/EmulatedCamera/hwl/
DEmulatedScene.cpp322 float mat_xyz[3] = { in CalculateScene() local
329 mat_xyz[0] *= direct_illum_xyz[0]; in CalculateScene()
330 mat_xyz[1] *= direct_illum_xyz[1]; in CalculateScene()
331 mat_xyz[2] *= direct_illum_xyz[2]; in CalculateScene()
333 mat_xyz[0] *= shade_illum_xyz[0]; in CalculateScene()
334 mat_xyz[1] *= shade_illum_xyz[1]; in CalculateScene()
335 mat_xyz[2] *= shade_illum_xyz[2]; in CalculateScene()
338 ALOGV("Mat %d XYZ: %f, %f, %f", i, mat_xyz[0], mat_xyz[1], mat_xyz[2]); in CalculateScene()
342 (filter_r_[0] * mat_xyz[0] + filter_r_[1] * mat_xyz[1] + in CalculateScene()
343 filter_r_[2] * mat_xyz[2]) * in CalculateScene()
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