Searched refs:norm_x (Results 1 – 1 of 1) sorted by relevance
1032 float norm_x = out_x / (width * zoom_ratio); in CaptureYUV420() local1038 (norm_rot_top + norm_x * norm_rot_height)); in CaptureYUV420()1040 x = static_cast<int>(chars.width * (norm_left_top + norm_x)); in CaptureYUV420()