Searched refs:s3d_mode_present (Results 1 – 12 of 12) sorted by relevance
186 uint32_t s3d_mode_present : 1; //!< This flag will be set to true, if the current layer member
247 uint32_t s3d_mode_present : 1; //!< This flag will be set to true, if the current layer member
283 layer_stack->flags.s3d_mode_present = false; in SetS3DMode()285 layer_stack->flags.s3d_mode_present = true; in SetS3DMode()
284 layer_stack->flags.s3d_mode_present = false; in SetS3DMode()286 layer_stack->flags.s3d_mode_present = true; in SetS3DMode()
291 layer_stack->flags.s3d_mode_present = false; in SetS3DMode()293 layer_stack->flags.s3d_mode_present = true; in SetS3DMode()
287 layer_stack->flags.s3d_mode_present = false; in SetS3DMode()289 layer_stack->flags.s3d_mode_present = true; in SetS3DMode()
249 uint32_t s3d_mode_present : 1; //!< This flag will be set to true, if the current layer member
266 uint32_t s3d_mode_present : 1; //!< This flag will be set to true, if the current layer member
298 layer_stack->flags.s3d_mode_present = false; in SetS3DMode()300 layer_stack->flags.s3d_mode_present = true; in SetS3DMode()