Searched refs:setInteractive (Results 1 – 8 of 8) sorted by relevance
42 Return<void> Power::setInteractive(bool interactive) { in setInteractive() function in android::hardware::power::V1_0::implementation::Power43 if (mModule->setInteractive) in setInteractive()44 mModule->setInteractive(mModule, interactive ? 1 : 0); in setInteractive()
44 Return<void> setInteractive(bool interactive) override;
65 .setInteractive = power_set_interactive,
206 void (*setInteractive)(struct power_module *module, int on); member
55 Return<void> setInteractive(bool /* interactive */) override;
137 Return<void> Power::setInteractive(bool /* interactive */) { in setInteractive() function in android::hardware::power::V1_3::implementation::Power
24 * setInteractive() performs power management actions upon the50 setInteractive(bool interactive);
222 .setInteractive = power_set_interactive,