/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | Tonemapper.cpp | 126 EGLImageBuffer *dst_buffer = eglImageWrapper->wrap(dst); in blit() 127 EGLImageBuffer *src_buffer = eglImageWrapper->wrap(src); in blit()
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D | EGLImageWrapper.h | 57 EGLImageBuffer* wrap(const void *pvt_handle);
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D | EGLImageWrapper.cpp | 178 EGLImageBuffer *EGLImageWrapper::wrap(const void *pvt_handle) in wrap() function in EGLImageWrapper
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | Tonemapper.cpp | 126 EGLImageBuffer *dst_buffer = eglImageWrapper->wrap(dst); in blit() 127 EGLImageBuffer *src_buffer = eglImageWrapper->wrap(src); in blit()
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D | EGLImageWrapper.h | 44 EGLImageBuffer* wrap(const void *pvt_handle);
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D | EGLImageWrapper.cpp | 137 EGLImageBuffer *EGLImageWrapper::wrap(const void *pvt_handle) in wrap() function in EGLImageWrapper
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/hardware/qcom/sdm845/display/gpu_tonemapper/ |
D | Tonemapper.cpp | 126 EGLImageBuffer *dst_buffer = eglImageWrapper->wrap(dst); in blit() 127 EGLImageBuffer *src_buffer = eglImageWrapper->wrap(src); in blit()
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D | EGLImageWrapper.h | 44 EGLImageBuffer* wrap(const void *pvt_handle);
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D | EGLImageWrapper.cpp | 137 EGLImageBuffer *EGLImageWrapper::wrap(const void *pvt_handle) in wrap() function in EGLImageWrapper
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | Tonemapper.cpp | 126 EGLImageBuffer *dst_buffer = eglImageWrapper->wrap(dst); in blit() 127 EGLImageBuffer *src_buffer = eglImageWrapper->wrap(src); in blit()
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D | EGLImageWrapper.h | 44 EGLImageBuffer* wrap(const void *pvt_handle);
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D | EGLImageWrapper.cpp | 137 EGLImageBuffer *EGLImageWrapper::wrap(const void *pvt_handle) in wrap() function in EGLImageWrapper
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/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | Tonemapper.cpp | 136 EGLImageBuffer *dst_buffer = eglImageWrapper->wrap(dst); in blit() 137 EGLImageBuffer *src_buffer = eglImageWrapper->wrap(src); in blit()
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D | EGLImageWrapper.h | 44 EGLImageBuffer* wrap(const void *pvt_handle);
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D | EGLImageWrapper.cpp | 137 EGLImageBuffer *EGLImageWrapper::wrap(const void *pvt_handle) in wrap() function in EGLImageWrapper
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/hardware/interfaces/automotive/vehicle/2.0/default/common/include/vhal_v2_0/ |
D | VehicleObjectPool.h | 90 return wrap(createObject()); in obtain() 93 auto o = wrap(mObjects.front().release()); in obtain() 121 recyclable_ptr<T> wrap(T* raw) { in wrap() function
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/hardware/interfaces/cas/1.1/default/ |
D | MediaCasService.cpp | 37 static sp<V1_1::ICasListener> wrap(sp<V1_0::ICasListener> impl) { in wrap() function in android::hardware::cas::V1_1::implementation::Wrapper 90 sp<V1_1::ICasListener> listenerV1_1 = Wrapper::wrap(listener); in createPlugin()
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/hardware/interfaces/cas/1.2/default/ |
D | MediaCasService.cpp | 38 static sp<V1_1::ICasListener> wrap(sp<V1_0::ICasListener> impl) { in wrap() function in android::hardware::cas::V1_1::implementation::Wrapper 91 sp<V1_1::ICasListener> listenerV1_1 = Wrapper::wrap(listener); in createPlugin()
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/hardware/interfaces/audio/effect/all-versions/default/ |
D | AudioBufferManager.h | 70 bool wrap(const AudioBuffer& buffer, sp<AudioBufferWrapper>* wrapper);
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D | AudioBufferManager.cpp | 27 bool AudioBufferManager::wrap(const AudioBuffer& buffer, sp<AudioBufferWrapper>* wrapper) { in wrap() function in android::AudioBufferManager
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D | Effect.cpp | 392 if (!manager.wrap(inBuffer, &tempInBuffer)) { in setProcessBuffers() 396 if (!manager.wrap(outBuffer, &tempOutBuffer)) { in setProcessBuffers()
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/hardware/interfaces/media/bufferpool/2.0/ |
D | types.hal | 107 * If fromBufferId > toBufferID, wrap happens. In that case 108 * the wrap is based on UINT32_MAX.
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/hardware/interfaces/keymaster/4.1/ |
D | types.hal | 62 … * keymaster. exportKey() can be used to re-wrap storage key with a per-boot ephemeral key wrapped
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/hardware/google/interfaces/media/c2/1.0/ |
D | types.hal | 383 * Timestamp in microseconds - can wrap around. 387 * Frame index - can wrap around. 391 * Component specific frame ordinal - can wrap around.
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/hardware/interfaces/renderscript/1.0/ |
D | types.hal | 18 // misusing one type as another won't be caught by the compiler. Should we wrap
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