Searched refs:spills (Results 1 – 3 of 3) sorted by relevance
2 way it spills intervals of different types.
1163 uint32_t spills = GetSlowPathSpills(locations, /* core_registers= */ true); in RecordPcInfo() local1164 register_mask &= ~spills; in RecordPcInfo()1533 HParallelMove* spills) const { in ClearSpillSlotsFromLoopPhisInStackMap()1538 DCHECK(block->GetFirstInstruction() == spills); in ClearSpillSlotsFromLoopPhisInStackMap()1540 for (size_t i = 0, num_moves = spills->NumMoves(); i != num_moves; ++i) { in ClearSpillSlotsFromLoopPhisInStackMap()1541 Location dest = spills->MoveOperandsAt(i)->GetDestination(); in ClearSpillSlotsFromLoopPhisInStackMap()
413 HParallelMove* spills) const;