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Searched refs:TEXTURE_2D_ARRAY (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h504 TEXTURE_2D_ARRAY = 3, enumerator
DGLClientState.cpp1069 m_tex.activeUnit->texture[TEXTURE_2D_ARRAY] = texture; in bindTexture()
1209 return m_tex.activeUnit->texture[TEXTURE_2D_ARRAY]; in getBoundTexture()