Searched refs:Width64 (Results 1 – 2 of 2) sorted by relevance
429 UINT8 Width64; member583 if (mSmmCpuWidthOffset[RegisterIndex].Width64 == 0) { in ReadSaveStateRegisterByIndex()590 if (Width > mSmmCpuWidthOffset[RegisterIndex].Width64) { in ReadSaveStateRegisterByIndex()770 if (mSmmCpuWidthOffset[RegisterIndex].Width64 == 0) { in SmmCpuFeaturesWriteSaveStateRegister()777 if (Width > mSmmCpuWidthOffset[RegisterIndex].Width64) { in SmmCpuFeaturesWriteSaveStateRegister()
90 UINT8 Width64; member314 if (mSmmCpuWidthOffset[RegisterIndex].Width64 == 0) { in ReadSaveStateRegisterByIndex()321 if (Width > mSmmCpuWidthOffset[RegisterIndex].Width64) { in ReadSaveStateRegisterByIndex()537 if (mSmmCpuWidthOffset[RegisterIndex].Width64 == 0) { in WriteSaveStateRegister()544 if (Width > mSmmCpuWidthOffset[RegisterIndex].Width64) { in WriteSaveStateRegister()