Home
last modified time | relevance | path

Searched refs:iboId (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h173 GLuint& iboId() { return it->second.element_array_buffer_binding; } in iboId() function
211 GLuint currentIndexVbo() { return m_currVaoState.iboId(); } in currentIndexVbo()
DGLClientState.cpp442 if (m_currVaoState.iboId() == id) { in unBindBuffer()
443 m_currVaoState.iboId() = 0; in unBindBuffer()
485 m_currVaoState.iboId() = id; in bindBuffer()
629 ret = m_currVaoState.iboId(); in getBuffer()