Searched refs:local_attrib_p (Results 1 – 1 of 1) sorted by relevance
980 EGLint* local_attrib_p = local_attrib_list; in eglChooseConfig() local981 while (local_attrib_p[0] != EGL_NONE) { in eglChooseConfig()982 if (local_attrib_p[0] == EGL_SURFACE_TYPE) { in eglChooseConfig()983 local_attrib_p[1] &= ~(EGLint)EGL_SWAP_BEHAVIOR_PRESERVED_BIT; in eglChooseConfig()985 local_attrib_p += 2; in eglChooseConfig()