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Searched refs:mBufferIds (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp425 mBufferIds.insert(id); in addBuffer()
429 mBufferIds.erase(id); in removeBuffer()
433 return mBufferIds.find(id) != mBufferIds.end(); in bufferIdExists()
DGLClientState.h449 std::set<GLuint> mBufferIds; variable