Searched refs:neededDepth (Results 1 – 1 of 1) sorted by relevance
2458 GLsizei neededDepth = 1; in s_glTexSubImage2D() local2464 neededDepth > state->queryTexDepth(level, tex)), in s_glTexSubImage2D()4005 GLsizei neededDepth = zoffset + depth; in s_glTexSubImage3D() local4010 neededDepth > state->queryTexDepth(level, tex)), in s_glTexSubImage3D()