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Searched refs:texFormat (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/egl/
Degl.cpp295 void setTextureFormat(EGLint _texFormat) { texFormat = _texFormat; } in setTextureFormat()
296 EGLint getTextureFormat() { return texFormat; } in getTextureFormat()
311 EGLint texFormat; member
338 texFormat = EGL_NO_TEXTURE; in egl_surface_t()
1078 EGLint texFormat = EGL_NO_TEXTURE; in eglCreatePbufferSurface() local
1091 texFormat = attrib_list[1]; in eglCreatePbufferSurface()
1107 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) || in eglCreatePbufferSurface()
1108 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) { in eglCreatePbufferSurface()
1124 surface->setTextureFormat(texFormat); in eglCreatePbufferSurface()