Searched refs:EMPTY_FRAMEWORK_FRAME_NUMBER (Results 1 – 2 of 2) sorted by relevance
86 #define EMPTY_FRAMEWORK_FRAME_NUMBER 0xFFFFFFFF macro
4048 if ((uint32_t)mYuvMemory->getFrameNumber(frameIndex) == EMPTY_FRAMEWORK_FRAME_NUMBER) { in streamCbRoutine()