Searched refs:live_in (Results 1 – 4 of 4) sorted by relevance
108 BitVector* live_in) { in RecursivelyProcessInputs() argument124 live_in->SetBit(input->GetSsaIndex()); in RecursivelyProcessInputs()135 RecursivelyProcessInputs(input, actual_user, live_in); in RecursivelyProcessInputs()142 BitVector* live_in) { in ProcessEnvironment() argument158 live_in->SetBit(instruction->GetSsaIndex()); in ProcessEnvironment()173 BitVector* live_in = GetLiveInSet(*block); in ComputeLiveRanges() local178 live_in->Union(GetLiveInSet(*successor)); in ComputeLiveRanges()196 live_in->SetBit(input->GetSsaIndex()); in ComputeLiveRanges()203 for (uint32_t idx : live_in->Indexes()) { in ComputeLiveRanges()214 live_in->ClearBit(current->GetSsaIndex()); in ComputeLiveRanges()[all …]
59 BitVector* live_in = liveness.GetLiveInSet(*block); in TestCode() local60 DumpBitVector(live_in, buffer, ssa_values, " live in: "); in TestCode()
1271 BitVector* live_in);1274 BitVector* live_in);1299 BitVector* live_in = GetLiveInSet(block); in CheckNoLiveInIrreducibleLoop() local1303 for (uint32_t idx : live_in->Indexes()) { in CheckNoLiveInIrreducibleLoop()
38 # ArtMethod was a live_in of the last block before the loop, but did not have