1 /*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "GrallocWrapper.h"
18
19 #include <android/hardware/graphics/allocator/2.0/IAllocator.h>
20 #include <android/hardware/graphics/allocator/3.0/IAllocator.h>
21 #include <android/hardware/graphics/allocator/4.0/IAllocator.h>
22 #include <android/hardware/graphics/mapper/2.0/IMapper.h>
23 #include <android/hardware/graphics/mapper/2.1/IMapper.h>
24 #include <android/hardware/graphics/mapper/3.0/IMapper.h>
25 #include <android/hardware/graphics/mapper/4.0/IMapper.h>
26
27 #include <utils/Log.h>
28
29 #include <cinttypes>
30 #include <type_traits>
31
32 using IAllocator2 = ::android::hardware::graphics::allocator::V2_0::IAllocator;
33 using IAllocator3 = ::android::hardware::graphics::allocator::V3_0::IAllocator;
34 using IAllocator4 = ::android::hardware::graphics::allocator::V4_0::IAllocator;
35 using IMapper2 = ::android::hardware::graphics::mapper::V2_0::IMapper;
36 using IMapper2_1 = ::android::hardware::graphics::mapper::V2_1::IMapper;
37 using IMapper3 = ::android::hardware::graphics::mapper::V3_0::IMapper;
38 using IMapper4 = ::android::hardware::graphics::mapper::V4_0::IMapper;
39
40 using Error2 = ::android::hardware::graphics::mapper::V2_0::Error;
41 using Error3 = ::android::hardware::graphics::mapper::V3_0::Error;
42 using Error4 = ::android::hardware::graphics::mapper::V4_0::Error;
43
44 using ::android::hardware::graphics::common::V1_0::BufferUsage;
45 using ::android::hardware::graphics::common::V1_0::PixelFormat;
46
47 using ::android::hardware::hidl_handle;
48 using ::android::hardware::hidl_string;
49 using ::android::hardware::hidl_vec;
50
51 namespace android {
52
53 // Since we use the same APIs across allocator/mapper HALs but they have major
54 // version differences (meaning they are not related through inheritance), we
55 // create a common interface abstraction for the IAllocator + IMapper combination
56 // (major versions need to match in the current HALs, e.g. IAllocator 3.0 needs to
57 // be paired with IMapper 3.0, so these are tied together)
58 class IGrallocHalWrapper {
59 public:
60 virtual ~IGrallocHalWrapper() = default;
61
62 // IAllocator
63 virtual native_handle_t* allocate(uint32_t size) = 0;
64 virtual void freeBuffer(native_handle_t* bufferHandle) = 0;
65
66 // IMapper
67 virtual void* lock(native_handle_t* bufferHandle) = 0;
68 virtual void unlock(native_handle_t* bufferHandle) = 0;
69 };
70
71 namespace {
72
failed(Error2 error)73 bool failed(Error2 error) {
74 return (error != Error2::NONE);
75 }
failed(Error3 error)76 bool failed(Error3 error) {
77 return (error != Error3::NONE);
78 }
failed(Error4 error)79 bool failed(Error4 error) {
80 return (error != Error4::NONE);
81 }
82
83 template <typename>
84 struct FirstArg;
85
86 // Template specialization for pointer to a non-static member function, which exposes
87 // the type of the first argument given to said function
88 template <typename ReturnType, typename ClassT, typename Arg1, typename... OtherArgs>
89 struct FirstArg<ReturnType (ClassT::*)(Arg1, OtherArgs...)> {
90 using type = Arg1;
91 };
92
93 // Alias to FirstArg which also removes any reference type and const associated
94 template <typename T>
95 using BaseTypeOfFirstArg = typename std::remove_const<
96 typename std::remove_reference<typename FirstArg<T>::type>::type>::type;
97
98 // Since all the type and function names are the same for the things we use across the major HAL
99 // versions, we use template magic to avoid repeating ourselves.
100 template <typename AllocatorT, typename MapperT>
101 class GrallocHalWrapper : public IGrallocHalWrapper {
102 public:
GrallocHalWrapper(const sp<AllocatorT> & allocator,const sp<MapperT> & mapper)103 GrallocHalWrapper(const sp<AllocatorT>& allocator, const sp<MapperT>& mapper)
104 : mAllocator(allocator), mMapper(mapper) {
105 if (mapper->isRemote()) {
106 ALOGE("Mapper is in passthrough mode");
107 }
108 }
109
110 virtual native_handle_t* allocate(uint32_t size) override;
111 virtual void freeBuffer(native_handle_t* bufferHandle) override;
112
113 virtual void* lock(native_handle_t* bufferHandle) override;
114 virtual void unlock(native_handle_t* bufferHandle) override;
115
116 private:
117 static constexpr uint64_t kBufferUsage =
118 static_cast<uint64_t>(BufferUsage::SENSOR_DIRECT_DATA | BufferUsage::CPU_READ_OFTEN);
119 sp<AllocatorT> mAllocator;
120 sp<MapperT> mMapper;
121
122 // v2.0 and v3.0 use vec<uint32_t> for BufferDescriptor, but v4.0 uses vec<uint8_t>, so use
123 // some template magic to deduce the right type based off of the first argument to allocate(),
124 // which is always the version-specific BufferDescriptor type
125 typedef BaseTypeOfFirstArg<decltype(&AllocatorT::allocate)> BufferDescriptorT;
126
127 BufferDescriptorT getDescriptor(uint32_t size);
128 native_handle_t* importBuffer(const hidl_handle& rawHandle);
129 };
130
131 template <typename AllocatorT, typename MapperT>
allocate(uint32_t size)132 native_handle_t* GrallocHalWrapper<AllocatorT, MapperT>::allocate(uint32_t size) {
133 constexpr uint32_t kBufferCount = 1;
134 BufferDescriptorT descriptor = getDescriptor(size);
135 native_handle_t* bufferHandle = nullptr;
136
137 auto callback = [&](auto error, uint32_t /*stride*/, const hidl_vec<hidl_handle>& buffers) {
138 if (failed(error)) {
139 ALOGE("Failed to allocate buffer: %" PRId32, static_cast<int32_t>(error));
140 } else if (buffers.size() != kBufferCount) {
141 ALOGE("Invalid buffer array size (got %zu, expected %" PRIu32 ")", buffers.size(),
142 kBufferCount);
143 } else {
144 bufferHandle = importBuffer(buffers[0]);
145 }
146 };
147
148 mAllocator->allocate(descriptor, kBufferCount, callback);
149 return bufferHandle;
150 }
151
152 template <typename AllocatorT, typename MapperT>
freeBuffer(native_handle_t * bufferHandle)153 void GrallocHalWrapper<AllocatorT, MapperT>::freeBuffer(native_handle_t* bufferHandle) {
154 auto error = mMapper->freeBuffer(bufferHandle);
155 if (!error.isOk() || failed(error)) {
156 ALOGE("Failed to free buffer %p", bufferHandle);
157 }
158 }
159
160 template <typename AllocatorT, typename MapperT>
161 typename GrallocHalWrapper<AllocatorT, MapperT>::BufferDescriptorT
getDescriptor(uint32_t size)162 GrallocHalWrapper<AllocatorT, MapperT>::getDescriptor(uint32_t size) {
163 typename MapperT::BufferDescriptorInfo descriptorInfo = {
164 .width = size,
165 .height = 1,
166 .layerCount = 1,
167 .format = static_cast<decltype(descriptorInfo.format)>(PixelFormat::BLOB),
168 .usage = kBufferUsage,
169 };
170
171 BufferDescriptorT descriptor;
172 auto callback = [&](auto error, const BufferDescriptorT& tmpDescriptor) {
173 if (failed(error)) {
174 ALOGE("Failed to create descriptor: %" PRId32, static_cast<int32_t>(error));
175 } else {
176 descriptor = tmpDescriptor;
177 }
178 };
179
180 mMapper->createDescriptor(descriptorInfo, callback);
181 return descriptor;
182 }
183
184 template <typename AllocatorT, typename MapperT>
importBuffer(const hidl_handle & rawHandle)185 native_handle_t* GrallocHalWrapper<AllocatorT, MapperT>::importBuffer(
186 const hidl_handle& rawHandle) {
187 native_handle_t* bufferHandle = nullptr;
188
189 mMapper->importBuffer(rawHandle, [&](auto error, void* tmpBuffer) {
190 if (failed(error)) {
191 ALOGE("Failed to import buffer %p: %" PRId32, rawHandle.getNativeHandle(),
192 static_cast<int32_t>(error));
193 } else {
194 bufferHandle = static_cast<native_handle_t*>(tmpBuffer);
195 }
196 });
197
198 return bufferHandle;
199 }
200
201 template <typename AllocatorT, typename MapperT>
lock(native_handle_t * bufferHandle)202 void* GrallocHalWrapper<AllocatorT, MapperT>::lock(native_handle_t* bufferHandle) {
203 // Per the HAL, all-zeros Rect means the entire buffer
204 typename MapperT::Rect accessRegion = {};
205 hidl_handle acquireFenceHandle; // No fence needed, already safe to lock
206
207 void* data = nullptr;
208 mMapper->lock(bufferHandle, kBufferUsage, accessRegion, acquireFenceHandle,
209 [&](auto error, void* tmpData, ...) { // V3/4 pass extra args we don't use
210 if (failed(error)) {
211 ALOGE("Failed to lock buffer %p: %" PRId32, bufferHandle,
212 static_cast<int32_t>(error));
213 } else {
214 data = tmpData;
215 }
216 });
217
218 return data;
219 }
220
221 template <typename AllocatorT, typename MapperT>
unlock(native_handle_t * bufferHandle)222 void GrallocHalWrapper<AllocatorT, MapperT>::unlock(native_handle_t* bufferHandle) {
223 mMapper->unlock(bufferHandle, [&](auto error, const hidl_handle& /*releaseFence*/) {
224 if (failed(error)) {
225 ALOGE("Failed to unlock buffer %p: %" PRId32, bufferHandle,
226 static_cast<int32_t>(error));
227 }
228 });
229 }
230
231 } // anonymous namespace
232
GrallocWrapper()233 GrallocWrapper::GrallocWrapper() {
234 sp<IAllocator4> allocator4 = IAllocator4::getService();
235 sp<IMapper4> mapper4 = IMapper4::getService();
236
237 if (allocator4 != nullptr && mapper4 != nullptr) {
238 ALOGD("Using IAllocator/IMapper v4.0");
239 mGrallocHal = std::unique_ptr<IGrallocHalWrapper>(
240 new GrallocHalWrapper<IAllocator4, IMapper4>(allocator4, mapper4));
241 } else {
242 ALOGD("Graphics HALs 4.0 not found (allocator %d mapper %d), falling back to 3.0",
243 (allocator4 != nullptr), (mapper4 != nullptr));
244
245 sp<IAllocator3> allocator3 = IAllocator3::getService();
246 sp<IMapper3> mapper3 = IMapper3::getService();
247
248 if (allocator3 != nullptr && mapper3 != nullptr) {
249 mGrallocHal = std::unique_ptr<IGrallocHalWrapper>(
250 new GrallocHalWrapper<IAllocator3, IMapper3>(allocator3, mapper3));
251 } else {
252 ALOGD("Graphics HALs 3.0 not found (allocator %d mapper %d), falling back to 2.x",
253 (allocator3 != nullptr), (mapper3 != nullptr));
254
255 sp<IAllocator2> allocator2 = IAllocator2::getService();
256 sp<IMapper2> mapper2 = IMapper2_1::getService();
257 if (mapper2 == nullptr) {
258 mapper2 = IMapper2::getService();
259 }
260
261 if (allocator2 != nullptr && mapper2 != nullptr) {
262 mGrallocHal = std::unique_ptr<IGrallocHalWrapper>(
263 new GrallocHalWrapper<IAllocator2, IMapper2>(allocator2, mapper2));
264 } else {
265 ALOGE("Couldn't open graphics HALs (2.x allocator %d mapper %d)",
266 (allocator2 != nullptr), (mapper2 != nullptr));
267 }
268 }
269 }
270 }
271
~GrallocWrapper()272 GrallocWrapper::~GrallocWrapper() {
273 for (auto bufferHandle : mAllocatedBuffers) {
274 mGrallocHal->unlock(bufferHandle);
275 mGrallocHal->freeBuffer(bufferHandle);
276 }
277 mAllocatedBuffers.clear();
278 }
279
allocate(uint32_t size)280 std::pair<native_handle_t*, void*> GrallocWrapper::allocate(uint32_t size) {
281 native_handle_t* bufferHandle = mGrallocHal->allocate(size);
282 void* buffer = nullptr;
283 if (bufferHandle) {
284 buffer = mGrallocHal->lock(bufferHandle);
285 if (buffer) {
286 mAllocatedBuffers.insert(bufferHandle);
287 } else {
288 mGrallocHal->freeBuffer(bufferHandle);
289 bufferHandle = nullptr;
290 }
291 }
292 return std::make_pair<>(bufferHandle, buffer);
293 }
294
freeBuffer(native_handle_t * bufferHandle)295 void GrallocWrapper::freeBuffer(native_handle_t* bufferHandle) {
296 if (mAllocatedBuffers.erase(bufferHandle)) {
297 mGrallocHal->unlock(bufferHandle);
298 mGrallocHal->freeBuffer(bufferHandle);
299 }
300 }
301
302 } // namespace android
303